Intel

Blending Tech and Fun with Intel’s Festival Activation

Digitised image of a cityscape.

The Problem

Intel wanted to bring its digital-first brand ethos into a real-world setting. The challenge was to engage the back-to-school audience beyond screens, connect them with Intel-powered tech at Argos, and increase purchase intent - all without a hard sales pitch.

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The Idea

We designed a festival activation that fused technology with tangible experiences:

  • A branded space where attendees could explore Intel-powered products

  • Games created to resonate with the target demographic

  • Opportunities to meet brand representatives

  • Added-value services such as free Wi-Fi, mobile charging, and seating to make the space a destination

The approach was playful and engaging, ensuring participants associated Intel with memorable, positive experiences.

Image of consumers interacting with Intel event game.

The Outcome

  • Over 5,000 unique visits to Intel product pages on Argos during the back-to-school period

  • Stronger awareness and purchase intent among a key youth audience

  • A seamless blend of festival fun and product interaction that elevated Intel’s brand presence

Image of Intel event space with 20 young consumers interacting with event game.

FAQs

  • What was Intel’s challenge with this campaign?

    To bring its digital-first ethos into a physical activation that built awareness and purchase intent without direct selling.

  • How did Ideas + Outcomes design the activation?

    By creating a branded festival space with product exploration, interactive games, and added-value services.

  • What made the experience engaging?

    Playful activities, direct interaction with brand reps, and practical services like Wi-Fi and mobile charging.

  • What results did the campaign deliver?

    More than 5,000 Argos product page visits, stronger brand awareness, and increased purchase intent among youth audiences.

What next?
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